Summary

Much of the navigation inZenless Zone Zerois done through mysterious symbols displayed on TV screens. As players explore theHollows ofZenless Zone Zero, they’ll navigate from one area to the next by interacting with a large array of TV screens, representing various map tiles. Most screens will display an icon, representing a particular event that the player will find in that area upon traveling there: a way forward, a treasure chest, an enemy mob, et cetera. Learning to read these symbols is key to the player’s success in dungeon diving.

However, not all these icons are well explained, and sometimes, it’s up to the player to discover their meanings through trial and error. But that can be dangerous if the player doesn’t know what they’re walking into room by room. To make that easier, the following tables include every single TV icon that appears inZenless Zone Zero, along with their true meanings.

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The player’s starting point when they first enter the Hollow

Anby, Lycaon, and Lucy from Zenless Zone Zero

The current mission objective

An unexplored area

An icon from Zenless Zone Zero depicting a brick wall.

Unstable

An unstable area in which the player must travel slowly, one tile at a time

A wall blocking the path forward

An icon from Zenless Zone Zero depicting a weathered brick wall.

A crumbling wall blocking the path forward; can be broken

A broken wall that once blocked the path forward

An icon from Zenless Zone Zero depicting a broken brick wall.

Fissure Leading Deeper

A one-way path leading to a lower floor in the Hollow; once the player crosses this way, they’ll have to find another path if they want to return

Fissure Leading Outside

A one-way path leading to a higher floor of a hollow

Upward Passage

A two-way path allowing players to travel between the current floor and the previous one at will

Downward Passage

A two-way path allowing players to travel between the current floor and the next floor at will

Teleporter

A portal that immediately transports the player to a specific area

Secret Path

A hidden area or shortcut; the player must typically pay a price or satisfy an objective to access it

Teleports the player to a random area in the Hollow

An icon from Zenless Zone Zero depicting a green arrow descending into a purple mesh.

The exit from a special area

Reveals a new route forward in the current hollow

A Zenless Zone Zero icon depicting the word TRANSMISSION in green text over a purple mesh shaped like a wormhole.

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Meaning

Trigger Switch

A button that activates a mechanism blocking progress; only needs to be pressed once

Button Switch

A button that must be held down, usually by placing an item on top of it

Lever

A lever that allows the player to repeatedly move a mechanism or piece of equipment

Control Lever

A lever that activates a mechanism or a piece of equipment

Steering Device

A set of controls that allows the player to rotate a mechanism or a piece of equipment

Reset Button

Resets the position of movable puzzle objects to their original state

Moves the player to the end of the tracks

Zenless Zone Zero character with items

Ejects the player in a specified direction

Closed Gate - Wealth

A blockage that can only be removed by paying a certain number of Gear Coins

Closed Gate - Puzzle

A blockage that can only be removed by solving a puzzle

Opening this gate will either increase or decrease Corruption buffs/debuffs

Zenless Zone Zero protagonists next to Hollow Zero alternate game mode

Closed Gate - Challenge

A blockage that will only open if the player did well in their most recent battle

A former blockage that has been removed

An icon from Zenless Zone Zero depicting a red lever in a gray square casing.

Obstacle

A block that can be moved to open the path forward

Movable Obstacle

A block that can be moved or pushed against a wall to switch places with a Bangboo

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Contains dennies (i.e., money)

Gear Coin Case

Contains Gear Coins, which can be spent to unlock Wealth Gates

Contains Z-Merits, which are used to buy Outpost Logistics items

Safety Zone

Reduces Pressure, a debuff that increases naturally as the player explores a Hollow

Allows the player to recover HP

Increases the player’s Pressure

Decreases the player’s HP

Alleviates corruption

Rewards the player with a random item

Rewards the player with new plug-ins for their Bangboos

Rewards the player with a random Resonium (a temporary ally)

Corrupted Gacha

Rewards the player with an Artifice Resonium (an item that debuffs the player until it’s reconstructed, then buffs them)

Resonium Catalyst

Rewards the player with a catalyst to use on their Resonia, gaining better power cards

Allows the player to buy and sell items

Revives downed Agents

Observation Site

Allows the player to collect Hollow Observation Data, a crafting material that increases mission rating and can be used to level up the Inter-Knot

Deserted Observation Site

An Observation Site where all available Hollow Observation Data has already been found

A chest containing rare upgrade materials

A chest containing common upgrade materials

Opened Supply Box

A chest that has already been opened, and its contents claimed

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An easy battle against weak enemies

A moderately difficult battle against slightly more powerful enemies

An enemy who carries explosives that may damage the party

A difficult battle against powerful enemies

Impasse

A very difficult battle in the current Hollow against an extremely powerful enemy

A difficult battle against two Crisis-level enemies at once

A battle with a time limit

An enemy that must be defeated to progress

The final boss of the current Hollow

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A powerful enemy who guards dead-end passages

A special enemy machine

Golden Bangboo

A rare enemy that drops a large number of Gear Coins once defeated

A moving vehicle that can run over Agents

Can be used to destroy certain obstacles

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A temporary ally the player may recruit

The Opportunist

An NPC that lets players borrow Gear Coins, but forces them to pay back before the final boss

Masked Scholar

An NPC who will offer A-Rank Resonia in exchange for inflicting corruptions

An NPC who may be either friendly or hostile

Either a trap or an item

Gold Excavation Point

A possible vein of gold; players may attempt to dig up dennies with varying degrees of success

Dilapidated House

An old house that may contain treasure, but may collpase on agents

Allows players to recover in exchange for money

Distress Signal

May be either a friendly ally or a trap

Those are all the map icons players can expect to see while roaming the Hollows - at least, in the game’s current version. As more missions are added, more symbols may be added to support their unique characteristics. Until then, understanding these icons can be a huge help when dungeon crawling inZenless Zone Zero.