Get to know the people that make great videogames

Last Sunday on Sup Holmes (now oniTunes) we were graced with the presence ofDick Hogg, artist and designer onFrobisher Saysand the upcoming PS3, PS Vita, and PS4 titleHohokum. Dick’s an accomplished gallery and commercial artist, having contributed design to short films likeMeasuring the Universeand music videos likeThe Shouty Track.He brings a sensibility to gaming that’s far from the norm but is very easy to take to.

Everything about Dick’s path to game development seems too good to be true. He was in a band with Ricky Haggett, who also happens to make games withHoneyslug. Ricky invited Dick into the development process, and the ideas that they’ve had for their games are clearly born from a close friendship. We talked about that process, feeling more welcome among game developers than fine artists, his desire for a version ofThe Last of Uswithout enemies, working with Sony, almost working with Conan O’Brien, playingRhythm Tengoku, loving Keita Takahashi, and a lot more.

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Thanks again to Dick for hanging out with us and putting up with my multiple lapses in memory and judgement. Join us this Sunday at 1pm PST/4pm EST when we welcome Merrit Kopas, creator ofLim,HUGPUNX,Medusa Medusa, andForrest Ambassadorto the program. It’s going to be fantastic.

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